This function is defined in <cmath> header file.
[Mathematics] cos-1x = acos(x) [In C++ Programming];
acos() prototype [As of C++ 11 standard]
double acos(double x); float acos(float x); long double acos(long double x); double acos (T x); // For integral type
acos() Parameters
The acos() function takes a single mandatory argument in the range [-1, 1]. It is because the value of cosine is in the range of 1 and -1.
acos() Return value
Given that the argument is in the range [-1, 1], the acos() function returns the value in the range of [0, π].
If the argument is greater than 1 or less than -1, acos() returns NaN
i.e. not a number.
Parameter (x) | Return Value |
---|---|
x = [-1, 1] | [0, π] in radians |
-1 > x or x > 1 | NaN (Not a Number) |
Example 1: How acos() works?
#include <iostream>
#include <cmath>
using namespace std;
int main()
{
double x = 0.0, result;
result = acos(x);
cout << "acos(x) = " << result << " radians" << endl;
// result in degrees
cout << "acos(x) = " << result*180/3.1415 << " degrees" << endl;
return 0;
}
When you run the program, the output will be:
acos(x) = 1.5708 radians acos(x) = 90.0027 degrees
Example 2: acos() function with integral type
#include <iostream>
#include <cmath>
using namespace std;
int main()
{
int x = -1;
double result;
result = acos(x);
cout << "acos(x) = " << result << " radians" << endl;
// Converting result to degrees
cout << "acos(x) = " << result*180/3.1415 << " degrees";
return 0;
}
When you run the program, the output will be:
acos(x) = 3.14159 radians acos(x) = 180.005 degrees
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